![]() When firing, it will display "reloading" or "out of ammo" messages. When not firing, the window displays "L" and the amount of Lukers in your vehicle. This window alternates between showing the amount of Lukers (cash) your vehicle is carrying, and the current weapon status. Any further hits to black armor destroys the vehicle. As you take damage to an area, the armor changes color from blue (undamaged), to yellow (slight damage), red (heavy damage), and finally black (destroyed). As a general rule, your front armor is the strongest and the rear armor is the weakest. The damage indicator uses a color-coded system to show damage to the four areas of armor on your vehicle: front, back, left, and right. The compass shows the direction of your tank in relation to the cardinal points - (N)orth, (S)outh, (E)ast, or (W)est. The mouse's current coordinates will be listed on the second line of the display (followed by an M). ![]() You can also use the position indicator to find the map coordinates of items on your map by moving your mouse pointer over the map. The position indicator shows the location of your vehicle by showing your longitude in kilometers (E)ast or (W)est followed by the latitude in kilometers (N)orth or (S)outh. Ctrl+D is the command to toggle between Cockpit and Full-Screen Views. a significant advantage in combat however, you will be required to use your keyboard shortcuts to operate your vehicle since the control buttons are not on the screen. Full-Screen View gives you a greater field of view of the battlefield. You can activate these controls by simply clicking on them using your mouse. This includes weapon selection, SAT Map controls, radio controls, etc. This view gives you visual access to all of the basic controls required to operate your vehicle. The default view you see when you start the game is Cockpit View. There are two screen views available to you in Terra - Cockpit View and Full-Screen View.
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